Crowd Fluctuation Theory (CFT)

Baltimore, Maryland, USA

2022-2023, June 2026- Present

Crowd simulation algorithm based on density-functional fluctuation theory (DFFT) to capture both individualistic and group behavior of crowds.

The Problem

Conventional crowd simulations often model individuals explicitly, causing computational cost to increase with the number of simulated agents and making large-scale or real-time simulation expensive.

The Solution at a Glance

Developed a statistical crowd-simulation framework that models crowd-level fluctuations rather than iterating over individual agents, incorporating time-dependent dynamics through physics-based momentum functions.

The Approach

  • Extended density-functional fluctuation theory to model time-dependent crowd behavior.

  • Introduced physics-based momentum functions to represent dynamic crowd evolution.

  • Discretized the continuous formulation into spatial bins suitable for numerical simulation.

  • Replaced per-agent iteration with statistical approximations calculated at the bin level.

  • Made computational intensity controllable through spatial bin size.

My Role

Independent Researcher: Developed the theoretical framework, mathematical formulation, discretization approach, and computational implementation independently.

Tools

  • MATLAB

  • Anylogic

  • Unity

  • Mathematical Modeling

  • Numerical Simulation

The Results

  • Built a research-grade digital twin of Guam's isolated electrical grid, modeling generators, inverter-based resources, batteries, solar generation, transmission topology, and line characteristics

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